City State Entertainment with
We imagined a game that grew from old-school ideas and blossomed with revolutionary systems for experience and abilities. We found the ideal way to create the game and inspire a community: Camelot Unchained™ is part crowdfunded and part self-funded (Mark is putting $2M of his own money into it as well). Our Kickstarter campaign raised over $2 million, and funds continue to rise. We want to create the next great RvR-based MMORPG, and we are getting ever closer to sharing it with the world. We are currently in development, and plan to launch at summer 2016.