THE TEAM

Alex Arnot – Co-Lead Designer
Andrew Meggs – CTO/Lead Software Architect
Anna Luu – Director of HR
Anthony Sermania – Engineer
Arne Michaelsen – Engineer
Brian Ward – Senior OPS/QA/CM
Bull Durham – Senior Tools Engineer
Charles Ribemont – Senior Web Admin
Charlotte Racioppo – Associate Producer
Cheyne Anderson – Client and Pipeline Engineer
Christina Carr – Lead Gameplay Engineer
Christopher Junior – Designer
Colin Sipherd – Senior Networking Engineer
Daniel Beck – Lead Audio Designer/Producer
Daniel Murker – Senior Engineer
George Davison – Seattle Studio Director/Engineering Director
Harrison Rea – Client Engineer
Ian Schmidt – Intern
James Koo – Lead UI Artist
Joe Janca – Lead Animator
Jon Young – Lead Modeler
Joseph Burrage – Modeler/Material Artist
Judd Cohen – Gameplay Engineer
Kara Stover – Concept Artist
Karl Patrick – Senior Server Engineer
Lee Wilson – Senior Engineer
Mark Jacobs – CEO/Creative Director
Matthew Lauritzen – Senior Gameplay Engineer
Michael Jacobs – Lead QA Tester
Michelle Davies – Art Director/Lead Concept Artist
Mike Crossmire – Senior VFX Artist
Mike Dickheiser – Senior Engineer
Mike Waver – Modeler
Rob Argue – Senior Server Engineer
Sandra Pavulaan – Animator
Scott Trolan – Animator
Scout Rigney – Artist
Sierra Boyette – Modeler
Terry Coleman – Senior Producer
Tim Mills – Lead DevOps/Senior Engineer
Tina Fulton – Artist
Walt Rieker – QA Tester



Those who started but didn’t complete the journey

Andrew Jackson – Frontend UI Engineer
Andrew Phelan – Modeler
Ash Kain – Producer
Ben Pielstick – Co-Lead Designer
Brys Sepulveda – Senior Server Engineer
Caleb Fisher – Gameplay Engineer
Elvin Hernandez – Illustrator
James Brown – Senior UI/Web Engineer
Jon Farinelli – Producer
Mark Chae – Server Ops Engineer
Matt Meehan – Senior Engineer
Max Porter – Co-writer/Editor
Samantha Ng – Producer
Tyler Rockwell – Environmental Artist/Content Manager


CSE Engine

Alex Arnot – Co-Lead Designer
Andrew Jackson – Frontend UI Engineer
Andrew Meggs – CTO/Lead Software Architect
Andrew Phelan – Modeler
Anthony Sermania – Engineer
Arne Michaelsen – Engineer
Ash Kain – Producer
Ben Pielstick – Co-Lead Designer
Brad Hallisey – Senior Engineer
Brian Ward – Senior OPS/QA/CM
Brian Green – Senior Gameplay Engineer
Brys Sepulveda – Senior Server Engineer
Bull Durham – Senior Tools Engineer
Caleb Fisher – Gameplay Engineer
Charlotte Racioppo – Associate Producer
Cheyne Anderson – Client and Pipeline Engineer
Christina Carr – Lead Gameplay Engineer
Christopher Junior – Designer
Colin Sipherd – Senior Networking Engineer
Cory Demerau – Junior Engineer
Daniel Beck – Lead Audio Designer/Producer
Daniel Murker – Senior Engineer
David Hancock – Engineer
Dionne Phua – Artist
Elvin Hernandez – Illustrator
Gabe Ortega – Engineer
George Davison – Seattle Studio Director/Engineering Director
Harrison Rea – Client Engineer
Ian Schmidt – Intern
James Brown – Senior UI/Web Engineer
James Koo – Lead UI Artist
Joe Janca – Lead Animator
Jon Farinelli – Producer
Jon Young – Lead Modeler
Joseph Burrage – Modeler/Material Artist
Judd Cohen – Gameplay Engineer
Kara Stover – Concept Artist
Karl Patrick – Senior Server Engineer
Lee Wilson – Senior Engineer
Marc Hernandez – Senior Server Engineer
Mark Chae – Server Ops Engineer
Mark Jacobs – CEO/Creative Director
Matt Meehan – Senior Engineer
Matthew Lauritzen – Senior Gameplay Engineer
Max Porter – Co-writer/Editor
Michael Jacobs – Lead QA Tester
Michelle Davies – Art Director/Lead Concept Artist
Mike Crossmire – Senior VFX Artist
Mike Dickheiser – Senior Engineer
Mike Waver – Modeler
Rob Argue – Senior Server Engineer
Samantha Ng – Producer
Sandra Pavulaan – Animator
Scott Trolan – Animator
Scout Rigney – Artist
Sierra Boyette – Modeler
Terry Coleman – Senior Producer
Tim Mills – Lead DevOps/Senior Engineer
Tina Fulton – Artist
Tyler Rockwell – Environmental Artist/Content Manager
Walt Rieker QA Tester